AI Insights · Timothy · January 2022
Top 5 Character Collection Games on iOS in Portugal Q4 2021
In Q4 2021, the top character collection games on iOS in Portugal showed varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q4 2021, the top character collection games on iOS in Portugal demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance as reported by Sensor Tower.
Clash Royale by Supercell saw notable growth in revenue, starting at around $2.2K in late September and peaking at about $35K in the week of December 20. Weekly downloads began modestly at 1.4K in late September and rose to nearly 5K by mid-December. Active users increased steadily, starting from 112K in late September and reaching around 160K in mid-December, before slightly decreasing to 150K by the end of the year.
Subway Surfers from Sybo Games ApS experienced a relatively stable revenue stream, ranging from $92 to $243 weekly. Downloads showed a significant increase towards the end of the quarter, starting at 2.4K in late September and peaking at 5.6K in the week of December 20. Active users reflected this trend, growing from 34.5K to 46.3K over the quarter.
Brawl Stars, another hit from Supercell, had fluctuating revenue with a peak of about $14.5K in the week of December 20. Downloads were relatively consistent, with a notable increase from 1.4K to 2.9K in the same week. Active users remained strong, hovering around 45K to 52K throughout the quarter.
Free Fire by Garena International I Private Limited showed impressive revenue growth, starting at approximately $11K in late September and peaking at $20.2K in the week of December 20. Downloads were consistent, with a slight increase from 1.3K to 2.4K towards the end of the quarter. Active users, however, saw a decline from 95.5K to around 63.8K by the end of December.
Pokémon UNITE from The Pokemon Company had a modest revenue stream, with weekly earnings ranging from $308 to $720. Downloads were highest in the initial weeks, starting at 4.8K and then stabilizing around 800 to 1K by the end of the quarter. Active users followed a similar pattern, starting at 12K and gradually decreasing to around 3.4K by the end of December.
For more detailed insights on app performance, visit Sensor Tower.